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Tier Chart Creator
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Devlog
Version 0.9.4 Fixes the drop placement of ranks.
June 11, 2024
by
Mischief Aaron
1
✅ Rank resorting now takes into account the amount of rows inside of each rank individually when measuring the vertical position...
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Version 0.9.3 Fixes the drop placement and some data loading issues.
June 09, 2024
by
Mischief Aaron
2
✅ The horizontal measurement of the rank header size was faulty and was corrected so now the drop placement's accuracy is much improved. ✅ The wrapped tiers toggle selection now saves and loads co...
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Version 0.9.2 reduces issues with row vertical spacing.
June 06, 2024
by
Mischief Aaron
1
- When fullscreen was activated in the web version or otherwise, the rows would not update to reduce the empty vertical space. This has been fixed. - Fixed my Youtube page link in the About page. Than...
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Version 0.9.1 fixes the contestant size ratio lock and many remaining issues.
May 27, 2024
by
Mischief Aaron
1
Fixes: ✅ The contestant size ratio lock is unfinished. ✅ Load the state of the lock from the project save data (already saves correctly). ✅ Have the state of the lock apply to all contestants wh...
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Version 0.9 Now wraps tiers as a feature and by default!
March 12, 2024
by
Mischief Aaron
1
✅ Tiers can now wrap around into multiple rows automatically based on it's size. ✅ Tiers will now wrap by default. ✅ There is now an option 'Wrapping Tiers' under a new menu 'View', that control...
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Version 0.8.1 Fixes the document field's horizontal scroll bar.
February 27, 2024
by
Mischief Aaron
1
✅ Engine version updated to 4.2.1 ✅ Document field interface has been refactored so that the scroll bar should work more to consistent behavior taking the right size into account. Next will be fea...
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バージョン 0.8 には別個の選択可能な言語として日本語
October 05, 2023
by
Mischief Aaron
✅ 新しい言語選択オプションがようこそページで利用できるようになりました ✅ 別の言語を選択するとすべての文章が翻訳されるようになります...
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Version 0.8 includes Japanese as another selectable interface language.
October 05, 2023
by
Mischief Aaron
✅ A new language selection option is now available on the welcome page. ✅ Translates all labels and text upon selecting another language. ✅ Includes Japanese translation for the first selectable...
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v0.7.1 Fixes scrolling while dragging and other improvements.
September 30, 2023
by
Mischief Aaron
✅ When dragging an element, the element would interfere with the cursor's scrolling operation. Grabbed elements now use the pass through mouse filter so that the cursor can function without impedanc...
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v0.7 Adds drag and droppable ranks.
September 30, 2023
by
Mischief Aaron
✅ A new button was added to each rank's options that allows for one to drag and drop ranks into a different order allowing the user to rearrange ranks. ✅ A new drop marker is introduced showing th...
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v0.6.2 Fixes resizing issues with rank areas and the unranked area.
September 24, 2023
by
Mischief Aaron
✅ Issue where the background of ranks would disappear when entry X size has changed has been resolved. This was a resizing issue where it would become zero along the X axis. ✅ Issue where the scro...
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v0.6.1 Tweaks the interface for the newly introduced web version.
September 23, 2023
by
Mischief Aaron
✅ Saving and loading features have been disabled for the web version. This is because of it saving the files to what appears to be a temporary web space and then not being able to load as when the p...
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v0.6 Allows for non-square entries.
September 22, 2023
by
Mischief Aaron
✅ Added an option to allow for non-square sizes of entries. ✅ Updated saving and loading of data to support the non-square lock state and Y axis of entry sizes. ✅ Fixed the initial size from a d...
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v0.5.1 Fixes a crash when resizing and then saving a project.
September 20, 2023
by
Mischief Aaron
1
- When the contestant size was changed and the project is saved. this would cause a crash. This is because I was using the ImageTexture.set_size_override() function. When it is used in Godot 4.1 curre...
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v0.5.0.1 Fixes displaying the template in the Windows version.
May 31, 2023
by
Mischief Aaron
- I forgot to allow for the '.tier-chart' format to be included in the Windows export. The template list would fail to display the template in that version as it was not at all present in the binary...
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v0.5 Introduces a new Welcome page and templates to choose from.
May 31, 2023
by
Mischief Aaron
A new welcome page was introduced! On the left side this shows what the most recent projects saved or opened. They are selectable as options to open from. On the right side is one whole template to ch...
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v0.4 Addresses critiques with many small fixes and polish!
May 28, 2023
by
Mischief Aaron
1
✅ Ctrl+S will now save the project. ✅ When the board is empty, only an instruction will show on how to drop image files into the program to create entries. ✅ Right click on a tier to edit it...
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Version 0.3.2 Fixes the board's scroller & resizing issues.
May 24, 2023
by
Mischief Aaron
1
The board's horizontal scroller did not appear when there were more entrants than the window size. This has been corrected. Resizing down was an oversight in testing and had many issues. These have al...
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Version 0.3.1 Polishes the file manager a bit.
May 13, 2023
by
Mischief Aaron
1
This patch now correctly strips the file suffix from the file name upon saving or loading in the file dialogue...
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Version 0.3 Adds the ability to output the chart to a PNG.
May 13, 2023
by
Mischief Aaron
1
An export option was added to the file menu which will save a PNG of the tier chart. An export menu with more options and formats is planned for the future. It'll happen a lot sooner if you leave a co...
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Version 0.2 Adds saving and loading of project files.
May 11, 2023
by
Mischief Aaron
2
Thanks to Groak, MrDG and other helpful members of the Godot community I was able to move forward with a way to save many pictures into a single project file to make it easy for users to trade project...
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First release: Reason for existing and future plans.
May 03, 2023
by
Mischief Aaron
2
A couple of factors led to the existence of Tier Chart Creator. I started making a video comparing melon sodas as I felt I was missing out on some exciting flavors, I wanted to find which I thought to...
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