v0.5.1 Fixes a crash when resizing and then saving a project.


- When the contestant size was changed and the project is saved. this would cause a crash. This is because I was using the ImageTexture.set_size_override() function. When it is used in Godot 4.1 currently it appears to clear out the image data. Seems to be an engine level issue. I have found a workaround.

- Some minor resizing issues have been resolved.

Files

Windows 26 MB
Sep 20, 2023
Linux 28 MB
Sep 20, 2023

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